Stories are made of reality and perception. If there are three people in one reality, then there will be three different stories.
A second-person mystery point-and-click, the story of Who I See is told through the NPCs describing the strange actions of your strange main character. One night, she creeps (stumbles? bounces?) into a run-down motel, a sinister (mocking? friendly?) grin stretching from ear to ear, and she starts asking questions. Questions that no one wants to answer.
The residents watch, think, and guess at what your purpose could possibly be - and so do you.