Version 1.23 of Super Cyborg is now available.
Patch notes:
- The game runs on new Monkey X engine (old version was built with Blitz3D)
- The game now has a save slot system to manage your save progress
- Checkpoint at level-6 added
- Sound test and music test options added (unlocks after beating the game)
- Some sprites were remastered or completely redone
- Character's color palette customization options added
- The game will feature extended versions of music tracks
- Level 7 boss 1st phase fixed, now it goes faster
- Level-3 boss second form fixed for easy and normal, but it still the same on hard
- Flamegun 'F' remastered, now it's an energy gun 'E' (however it has the same effect)
- Number of infinitely spawning enemies decreased
- Lock-on feature added. Now you can shoot any direction while standing on one spot. There's two lock-on types: 1 - switch by pressing the button; 2 - hold the button to enable and release to disable (works best for gamepad)
- Some sound effects redone, and all effects encoded with better quality
- New graphical options added: 1 - Smooth rotations option enables smooth rotation effect for rotating sprites (for example, cyborg somersault and corpse boulder on level 7), 2 - Advanced effects option enables color blending and semitransparency effects for explosions, projectiles, player weapons and some other effects
- Graphics modes customization improved
- A lot of small bug fixes and improvements
This version is not compatible with previous versions.