Richard and Alice are prisoners. Both their cells have a leather sofa and a state-of-the-art computer. But only Richard’s has a TV.
Outside, the snow falls. It has done for some time. Elsewhere, they say, parts of the world have been rendered an inhospitable desert, the earth parched and cracked. People live in the zones now. The lucky ones, anyway.
Richard and Alice have secrets.
Created by Lewis Denby and Ashton Raze, whose games journalism credits include the likes of Eurogamer, Gamespot and the Telegraph, Richard & Alice is a riveting mystery story about family, desperation and the weather – all set to the beat of an indie adventure game.
“Incredibly moving… A poignant, well-told tale, exploring themes of hope, despair and morality. And that’s not a thing you can say about enough games.” - Rock, Paper, Shotgun
“A quietly powerful tale about parenthood and survival in a frozen world.” - Edge
“A game like this lives on the quality of its script, and Denby and Raze have written a tender, human story.” - PC Gamer