Nihilumbra 1Nihilumbra 2Nihilumbra 3Nihilumbra 4Nihilumbra 5Nihilumbra 6


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3.50 out of 5
(2 customer reviews)


Product Description

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse.

Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world. This is where his long odyssey begins, in which he will learn how to use the colors around him to gain powerful abilities and transform the world.

However, his experiences come at a high price. The Void must be one. It seeks to reclaim him and will never stop chasing him, destroying everything in its path along the way.

To survive, Born will have to condemn the earth he walks to it’s inevitable obliteration by The Void…

Nihilumbra Trailer

Nihilumbra Gameplay


  • Change ground physics using five different colors
  • Use five worlds as your canvas and transform them at your will
  • Original soundtrack composed by Álvaro Lafuente
  • Unlock a great surprise by completing the game. Replayability assured


Windows | Mac | Linux

Additional Information


Windows, Mac, Linux

Download Size

347-978 MB

Release Date

September 25, 2013


Catalan, Chinese, EFIGS, Japanese, Korean, Polski, Russian


BeautiFun Games

System Requirements

Windows XP / Vista / 7; Mac Snow Leopard or later; Linux • 1.6 GHz CPU or Intel Mac • 2 GB RAM • 2.4 GB free HD space







2 reviews for Nihilumbra

  1. 5 out of 5


    This game is simply beautiful! It also has a tendency to ratchet up the hardness of the puzzles. You will respawn. Luckily the save points are frequent.

    The story is a heartwrench tale of despair, self-discovery, and eventually optimism.

    Do yourself a favor and buy this now.

  2. 2 out of 5

    (verified owner):

    I’m quite mixed about this game. I finished in about 4 or 5 hours (regular mode only, it s supposed to have an advanced mode but didn’t try it yet). I appreciate the concept of what they tried to do, but I didn’t like the execution:

    * Puzzles are quite easy, I just brazed through the game almost without thinking. I only had to stop a few times to think about a solution.
    * Music becomes repetitive quickly.
    * Graphics are quite repetitive and eventually you’ll note the repeated trees, rocks and textures.

    The worst, I must say, is the narrator. You’ll hate that person who is commenting your every move with obvious remarks that could be infer simply by the context or your actions. Almost every screen has at least on line of text from a narrator with cheesy or obvious remarks that only a few times are necessary. At no point could I relax and enjoy the ambiance the game was trying to create, as I would have this annoying person commenting on everything I was seeing.

    This game gets compared a lot with Limbo, which was also a small, quirky and artistic looking game. But while Limbo was poetic and open to interpretation, this game is obvious and tries very hard not to let you interpret anything.

    You could compare on the other side with a game like Bastion, where the narrator is also present commenting your every move. This narrator, however, adds a lot of flavor to the game, with smart and witty lines that help towards world building. Nihilumbra narrator is just redundant and most of the time cheapens the experience.

    Now, on the plus side, I liked the unlockable art and the core mechanics of the game.

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